Bleu-Mange-Provoc

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Spamton
25
income: 25 + turn
Total HP
3,700
Variants
1
Views
1
Built in version
1.22
Written in
French
Last update
Validity

Valid

Version

Up to date with the current version

Variant configuration

Version 1.22 · Latest version

Art: ElisaMalan

Talent

Inscribed

The card is immune to effects

Abilities
  1. Slot 1

    Rock-Swallower3Cooldown: 3 turns

    Deal 30 Earth damage to all enemy cards ---------- or ---------- Deal [10 to 70] Earth damage to all enemy cards

  2. Slot 2

    Phoenix

    When destroyed, this card returns to life with 25% of its max HP.

  3. Slot 3

    Reset

    When you kill an ENEMY card with one of your attacks, that attack remains available

Version 1.22 · Outdated

Art: Simdof

Talent

Focus

At the start of each turn, this card has a 25% chance to gain .

Abilities
  1. Slot 1

    Stronghold4Cooldown: 4 turns

    Apply for 2 turns

  2. Slot 2

    Punching Bag

    Increases the element of the caster's card by +1 each time it is attacked by an enemy

  3. Slot 3

    Empty slot

Version 1.22 · Latest version

Art: Nenaosu

Talent

Focus

At the start of each turn, this card has a 25% chance to gain .

Abilities
  1. Slot 1

    Blade-T3Cooldown: 3 turns

    Deal [30 to 50] Earth damage

  2. Slot 2

    Earthly Choice5Cooldown: 5 turns

    Earth bonus [1 to 20] ---------- or ---------- Earth bonus [5 to 15] ---------- or ---------- Earth bonus [8 to 12]

  3. Slot 3

    Punching Bag

    Increases the element of the caster's card by +1 each time it is attacked by an enemy

Version 1.22 · Outdated

Art: Krackdur

Talent

Inaccuracy

At the start of the game, a enemy card loses (-20%) .

Abilities
  1. Slot 1

    Cigarillos2Cooldown: 2 turns

    Earth bonus (+3) Light bonus (+3)

  2. Slot 2

    Final Delight10Cooldown: 10 turns

    Deal 100 Earth damage Deal 100 Light damage

  3. Slot 3

    Berserk

    All your cards' damage and heals are increased by 25%

Mécanique cœur du deck : Quadruple menace, super fort late game

Carry : BMC / Roi / Gerz

Génération d’éléments : Roi / Transpo/ Gerz

Talent obligatoire : T1 Roi / T1 Transpo

Talent fort / qui booste le deck : Tous Gerz

Talent bonus : T1 BMC

Si vous n’avez pas certaines cartes, n’hésitez pas à les remplacer par d’autres cartes ayant le même rôle (carry / générateur / healer, etc.).

Ou passez sur le live (**Sayulaw**) : on verra ça ensemble !

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