Aleera, Nightmare-Eater

Art: Trinity
Talents pick one before the match
- Talent 1
F/W-Shield
Fire (+25%) Water (+25%)
- Talent 2
L-Shield
Shadow (+25%) Light (+25%)
- Talent 3
Resilience
While this card's HP is below 50%, its elemental increase by (+25%).
Slots base content, top to bottom
Word-Chew
AbilityCooldown2 turnsDeal 5
Shadow damage to all enemy cards + 0 based on the caster's missing HP- Accuracy
- 100%
- Critical
- 1% · ×3 damage
- Uses
- Unlimited

Punching Bag
TOXCommonIncreases the element of the caster's card by +1 each time it is attacked by an enemy

Shadowheart
TOXCommon
Shadow bonus (+1) per turn
Resistances
- Fire
- +5%
- Light
- +5%
- Earth
- +5%
- Nature
- +5%
- Shadow
- +5%
- Water
- +5%
Lore
- Species
- Spirit
- Region
- Abyss
- Era
- Age of the Deities
Death does not exist in Elther. In the Abyss, the dreams and nightmares of the Awakened mingle to purge damned souls: dreams shape new souls, which nightmares then purify. Some corrupted souls nevertheless retain their memories and exploit dream rifts to possess living creatures. Nightmare-Eaters evade the Nightmare Reaper by posing as friends to their prey. Once possession is complete, they mutate their victim until they have seized total control. This scourge is so notorious in Nyevielh that the tale of Aleera, the corrupted little girl, has spread to every household.










