Game version
Game version
#34

Gleam of the White Fox

Card style

Art: Embers

Talents pick one before the match

  1. Talent 1

    Strike

    Increases by (+1).

  2. Talent 2

    Critical

    bonus (+10%).

  3. Talent 3

    Reckless

    Immediately applies "" to this card and grants (+500) HP.

Slots base content, top to bottom

  1. Doubleshadow

    AbilityCooldown2 turns

    Deal 15 Shadow damage to all enemy cards Shadow bonus (+2)

    Accuracy
    100%
    Critical
    1% · ×2 damage
    Uses
    Unlimited
  2. Darkaqua

    AbilityCooldown4 turns

    Deal 20 Water damage [] ---------- or ---------- Deal 20 Shadow damage Apply

    Accuracy
    100%
    Critical
    1% · ×2 damage
    Uses
    Unlimited
  3. Empty slot

Resistances

Fire
+15%
Light
+15%
Earth
+15%
Nature
+15%
Shadow
+15%
Water
+15%

Lore

Species
Creature
Region
Nyevielh
Era
Age of the Deities

Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The masked Foxes, faithful to the King of Shadow, have settled in the mountains east of Nyevielh. These trained creatures wear a mask as a sign of loyalty. They face the abyssals prowling around their territory. This region is too cold for many Eltherians to live there. But the canine guardians of the Gleam of the White Fox ensure their safety.