Gleam of the White Fox

Art: Embers
Talents pick one before the match
- Talent 1
Strike
Increases by (+1).
- Talent 2
Critical
bonus (+10%).
- Talent 3
Reckless
Immediately applies "" to this card and grants (+500) HP.
Slots base content, top to bottom
Doubleshadow
AbilityCooldown2 turnsDeal 15
Shadow damage to all enemy cards
Shadow bonus (+2)- Accuracy
- 100%
- Critical
- 1% · ×2 damage
- Uses
- Unlimited
Darkaqua
AbilityCooldown4 turnsDeal 20
Water damage
[]
---------- or ----------
Deal 20
Shadow damage
Apply - Accuracy
- 100%
- Critical
- 1% · ×2 damage
- Uses
- Unlimited
Empty slot
Resistances
- Fire
- +15%
- Light
- +15%
- Earth
- +15%
- Nature
- +15%
- Shadow
- +15%
- Water
- +15%
Lore
- Species
- Creature
- Region
- Nyevielh
- Era
- Age of the Deities
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The masked Foxes, faithful to the King of Shadow, have settled in the mountains east of Nyevielh. These trained creatures wear a mask as a sign of loyalty. They face the abyssals prowling around their territory. This region is too cold for many Eltherians to live there. But the canine guardians of the Gleam of the White Fox ensure their safety.









