Medusine Thorn

Art: Nenaosu
Talents pick one before the match
- Talent 1
Inscribed
The card is immune to effects
- Talent 2
Length
At the start of your first turn, a enemy card receives ""
- Talent 3
Weaken
Reduces the elemental of all enemy cards by (-1%) per turn
Slots base content, top to bottom
Inflamed Toxin
AbilityCooldown1 turnDeal [1 to 35]
Water damage
Heal [1 to 35]
Fire- Accuracy
- 100%
- Critical
- 1% · ×2 damage
- Uses
- Unlimited
Molt
AbilityCooldown3 turns[ 1/1]
Water bonus (+7)
---------- or ----------
Fire bonus (+7)- Accuracy
- 100%
- Critical
- None
- Uses
- 1

Multiplier
TOXRareElemental bonuses are doubled for this card's damage and heals
Resistances
- Fire
- +20%
- Light
- +20%
- Earth
- +20%
- Nature
- +20%
- Shadow
- +20%
- Water
- +20%
Lore
- Species
- Creature
- Region
- Hadeïr
- Era
- Prosperous Era
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. On the northern coasts of Hadeïr, you can see flaming jellyfish flying all the way to the center of the Blazing Sea. Their hot body allows their ascent before falling slowly back into the water. Underwater, they store up heat to begin their weekly cycle again. The Ignited Lizards, imported from Emeldarion, and the Medusine Thorns create a grand nighttime spectacle that is a source of national pride and the theme of many festivals.









