Frost & Glacier

Art: Atto
Talents pick one before the match
- Talent 1
Ultimate Reset
This card returns to 100% of its max HP if its attack defeats an enemy card.
- Talent 2
Revaluation
Increases this card’s generation by (+5).
- Talent 3
Magic Coin
Start the game with (+2)
Slots base content, top to bottom
Muddy Water
AbilityCooldown2 turnsDeal 25
Water damage
Deal 25
Water damage
- Accuracy
- 100%
- Critical
- 1% · ×2 damage
- Uses
- Unlimited

Freeze
TOXEpicWhen this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 60 damage.

Erosion
TOXCommonReduces the target's max HP by 50% of the damage dealt
Resistances
- Fire
- +20%
- Light
- +20%
- Earth
- +20%
- Nature
- +20%
- Shadow
- +20%
- Water
- +20%
Lore
- Species
- Eltherien
- Region
- Nordvinter
- Era
- Prosperous Era
They say six children were born with a rune on their hand. In Nordvinter, within the great warrior tribe of the Nords, the chief's son Frost was born with strange animal features. Despite an ability to resist the cold, even the most intense, he endured much harassment. His parents' death gave him no more authority. It was only once his pilgrimage was complete that he was respected. Today, he is the master of the Dhöggeïr prince: Glacier. He is also the vice-president of the council of the Dragheïr military school. There he is recognized for his exploits.










