Game version
Game version
#244

Floating Poison Gas

Card style

Art: Krackdur

Talents pick one before the match

  1. Talent 1

    Counter

    Once per game, when this card takes damage while below 25% HP, it retaliates by using all its abilities on the card that attacked it.

  2. Talent 2

    Evolution

    If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

  3. Talent 3

    Corrosion

    Each time this card is attacked, the attacker loses (-1%) in all its elemental .

Slots base content, top to bottom

  1. Exploison

    AbilityCooldown1 turn

    Deal 10 Shadow damage to all enemy cards

    Accuracy
    100%
    Critical
    1% · ×2 damage
    Uses
    Unlimited
  2. Poison

    TOXCommon

    Deals damage equal to 1% of the target’s max HP at the start of each of its turns for 3 turns.

  3. Tenacity

    TOXCommon

    The first fatal attack leaves you with 1 HP

Resistances

Fire
+25%
Light
+25%
Earth
+25%
Nature
+25%
Shadow
+25%
Water
+25%

Lore

Species
Disease
Region
Hadeïr
Era
Curse of the Kings

The corruption of Hadeïr by Fire is characterized by its Poison Gas. This powerful elemactive phenomenon drifts with the wind and causes countless afflictions. Creatures that come into contact with the mist are driven violently mad. Shadow and Fire cells then combine to create immortal abyssal creatures. The deadly haze originates at the heart of Mount Vulcan, where the Kings’ runic weapons were forged. Deposits recovered from the bottom of several bodies of water suggest an underground source. Analyses identify the substance as organic matter…