Floating Poison Gas

Art: Krackdur
Talents pick one before the match
- Talent 1
Counter
Once per game, when this card takes damage while below 25% HP, it retaliates by using all its abilities on the card that attacked it.
- Talent 2
Evolution
If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
- Talent 3
Corrosion
Each time this card is attacked, the attacker loses (-1%) in all its elemental .
Slots base content, top to bottom
Exploison
AbilityCooldown1 turnDeal 10
Shadow damage to all enemy cards- Accuracy
- 100%
- Critical
- 1% · ×2 damage
- Uses
- Unlimited

Poison
TOXCommonDeals damage equal to 1% of the target’s max HP at the start of each of its turns for 3 turns.

Tenacity
TOXCommonThe first fatal attack leaves you with 1 HP
Resistances
- Fire
- +25%
- Light
- +25%
- Earth
- +25%
- Nature
- +25%
- Shadow
- +25%
- Water
- +25%
Lore
- Species
- Disease
- Region
- Hadeïr
- Era
- Curse of the Kings
The corruption of Hadeïr by Fire is characterized by its Poison Gas. This powerful elemactive phenomenon drifts with the wind and causes countless afflictions. Creatures that come into contact with the mist are driven violently mad. Shadow and Fire cells then combine to create immortal abyssal creatures. The deadly haze originates at the heart of Mount Vulcan, where the Kings’ runic weapons were forged. Deposits recovered from the bottom of several bodies of water suggest an underground source. Analyses identify the substance as organic matter…










