The Wild Carrier

Art: Simdof
Talents pick one before the match
- Talent 1
Focus
At the start of each turn, this card has a 25% chance to gain .
- Talent 2
Evolution
If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
- Talent 3
Cavalry
Increases the max HP of all other allied cards by (+100)
Slots base content, top to bottom
Stronghold
AbilityCooldown4 turnsApply for 2 turns
- Accuracy
- 100%
- Critical
- None
- Uses
- Unlimited

Punching Bag
TOXCommonIncreases the element of the caster's card by +1 each time it is attacked by an enemy
Empty slot
Resistances
- Fire
- +10%
- Light
- +10%
- Earth
- +10%
- Nature
- +10%
- Shadow
- +10%
- Water
- +10%
Lore
- Species
- Creature
- Region
- Shal'Zaar
- Era
- Prosperous Era
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The Carrier of Shal'Zaar, in the wild, is one of the few creatures able to stand against the desert's Abyssal threat. Its abilities make it a top pick to tame — for combat or for hauling goods. Monster hunters live in harmony with herds of Carriers.












