Game version
Game version
#33

Nakyel

Card style

Art: Lune Rouge

Talents pick one before the match

  1. Talent 1

    Shadow Heart

    Start the game with the "" passive

  2. Talent 2

    Length

    At the start of your first turn, a enemy card receives ""

  3. Talent 3

    Soul Vitality

    Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Slots base content, top to bottom

  1. Skinning

    AbilityCooldown2 turns

    Deal 20 Shadow damage Increases base damage by (+5) Increases the caster's by (+5%)

    Accuracy
    100%
    Critical
    1% · ×2 damage
    Uses
    Unlimited
  2. Eternity

    TOXLegendary

    Increases cooldowns by 1

  3. Empty slot

Resistances

Fire
0%
Light
0%
Earth
0%
Nature
0%
Shadow
0%
Water
0%

Lore

Species
Nightmare
Region
Abyss
Era
Age of the Deities

Abyssal monsters have an indescribably horrific form. These demonic creatures were encountered during the Oniyx expedition — a horrifying venture into the depths of the temple of Zaar'Phahl in Shal'Zaar. The group's progress through the Abyss was grueling. Some members saw their belongings and provisions stolen — resources essential to their survival. At laughter that seemed to come from every direction, the invisible creature reveled in the situation; some scattered belongings, however, seemed to leave it uninterested. The journey grew ever more horrifying as hunger increased. Some began to eat what they never should have, continuing to feed the morbid curiosity of their stalker. The story of the Nakyel is told in Shal'Zaar to remind that curiosity is a nasty flaw.