Game version
Game version
#101

Neilla

Card style

Art: SAN

Talents pick one before the match

  1. Talent 1

    Inscribed

    The card is immune to effects

  2. Talent 2

    Reducer

    At the start of your first turn, a allied card receives ""

  3. Talent 3

    Breath-8

    Gains the attack at the start of turn 8

Slots base content, top to bottom

  1. Marine Protection

    AbilityCooldown4 turns

    Heal 80 Water to all elements (+15) Apply

    Accuracy
    100%
    Critical
    1% · ×2 damage
    Uses
    Unlimited
  2. Temporality

    TOXLegendary

    Decreases cooldowns by 1

  3. Empty slot

Resistances

Fire
+8%
Light
+8%
Earth
+8%
Nature
+8%
Shadow
+8%
Water
+8%

Lore

Species
Art
Region
Lumethia
Era
Prosperous Era

Among the Eternals, Spirits, and other mythical beings is Neilla. This singular entity creates currents and keeps the waters from overflowing. Those who follow the currents may glimpse the demigoddess for the briefest instant. Countless sailors, captivated by her beauty and her secrets, have set out in search of the beautiful Alphilan. Yet the most dangerous routes spare not even the boldest travelers. After so many ships and lives were lost, a treaty was enacted forbidding the use of vessels to hunt the Lady.