Minion of Flames

Art: Krisakx
Talents pick one before the match
- Talent 1
Length
At the start of your first turn, a enemy card receives ""
- Talent 2
Inscribed
The card is immune to effects
- Talent 3
Evolution
If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
Slots base content, top to bottom
Sweet Home
AbilityCooldown2 turnsHeal 25
Fire
Heal 25
Fire
Heal 25
Fire- Accuracy
- 100%
- Critical
- 1% · ×5 damage
- Uses
- Unlimited

AoE
TOXCommonAttacks and heals adjacent targets for 20% of the damage dealt

Berserk
TOXCommonAll your cards' damage and heals are increased by 12%
Resistances
- Fire
- +5%
- Light
- +5%
- Earth
- +5%
- Nature
- +5%
- Shadow
- +5%
- Water
- +5%
Lore
- Species
- Arsh
- Region
- Hadeïr
- Era
- Age of the Deities
In the great forge of Logaïr, gigantic creatures churned the lava of Mount Vulcan. The unique work of the Minions of Flames — which no one could replicate at such temperatures — made the craftsmanship of Hadeïr prosperous and essential. Outside of Oniyxia, it was the Oniyx's favorite city. Many Olforgeurs worked the materials alongside passionate artisans. Without the Minions of Flames, the runic weapons could never have been forged. They made Logaïr the finest forge in the world in its time.










