Scorch, the Ignited Lizards

Art: Nenaosu
Talents pick one before the match
- Talent 1
New Life
Starts the game with either the or passive, chosen at .
- Talent 2
Evolution
If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
- Talent 3
Debt
Both players start with a debt of (-20) .
Slots base content, top to bottom
Flameflow
AbilityCooldown1 turn
Fire bonus (+3)
Water bonus (+3)
Earth bonus (+3)- Accuracy
- 100%
- Critical
- None
- Uses
- Unlimited

Ancient Healing
TOXCommonAt the start of each turn, the card recovers 4% of its max HP
Empty slot
Resistances
- Fire
- +5%
- Light
- +5%
- Earth
- +5%
- Nature
- +5%
- Shadow
- +5%
- Water
- +5%
Lore
- Species
- Creature
- Region
- Emeldarion
- Era
- Prosperous Era
These days, a shamanic people led by the sage Keria live in the wild lands of northern Emeldarion. They cultivate plants and raise animals, all attuned to and nourished by the element of Fire. Scorch are small igneous lizards that help preserve the aquatic ecosystem. They feed on pollutants found in the water, whether mineral or plant-based. The lizards dry them inside their large mouths, then burn them in their stomachs. This unusual digestive process can cause fiery burps.








