Game version
Game version
#69

Scorch, the Ignited Lizards

Card style

Art: Nenaosu

Talents pick one before the match

  1. Talent 1

    New Life

    Starts the game with either the or passive, chosen at .

  2. Talent 2

    Evolution

    If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

  3. Talent 3

    Debt

    Both players start with a debt of (-20) .

Slots base content, top to bottom

  1. Flameflow

    AbilityCooldown1 turn

    Fire bonus (+3) Water bonus (+3) Earth bonus (+3)

    Accuracy
    100%
    Critical
    None
    Uses
    Unlimited
  2. Ancient Healing

    TOXCommon

    At the start of each turn, the card recovers 4% of its max HP

  3. Empty slot

Resistances

Fire
+5%
Light
+5%
Earth
+5%
Nature
+5%
Shadow
+5%
Water
+5%

Lore

Species
Creature
Region
Emeldarion
Era
Prosperous Era

These days, a shamanic people led by the sage Keria live in the wild lands of northern Emeldarion. They cultivate plants and raise animals, all attuned to and nourished by the element of Fire. Scorch are small igneous lizards that help preserve the aquatic ecosystem. They feed on pollutants found in the water, whether mineral or plant-based. The lizards dry them inside their large mouths, then burn them in their stomachs. This unusual digestive process can cause fiery burps.