Game version
Game version
#255

Verdelune

Card style

Art: Embers

Talents pick one before the match

  1. Talent 1

    Length

    At the start of your first turn, a enemy card receives ""

  2. Talent 2

    Critical

    bonus (+10%).

  3. Talent 3

    Last Breath

    Applies to all your cards when this card dies

Slots base content, top to bottom

  1. Multi-Foliage

    AbilityCooldown3 turns

    Deal 10 Nature damage Deal 20 Nature damage Deal 30 Nature damage Deal 40 Nature damage

    Accuracy
    50%
    Critical
    5% · ×3 damage
    Uses
    Unlimited
  2. Truce

    AbilityCooldown4 turns

    Heal 60 Nature to all elements (+10)

    Accuracy
    100%
    Critical
    1% · ×2 damage
    Uses
    Unlimited
  3. Temporality

    TOXLegendary

    Decreases cooldowns by 1

Resistances

Fire
+5%
Light
+5%
Earth
+5%
Nature
+5%
Shadow
+5%
Water
+5%

Lore

Species
Eternal
Region
Vaeloria
Era
Age of the Deities

With the single continent freshly shattered, the environmental imbalance couldn't easily right itself — because of far too much elemactive activity in the aftermath of the divine war. The Eternal Verdelune took on a role of regulation. It sees to the needs of the growing plants on the Surface. Meeting it is exceedingly rare and heralds good harvests. Be careful not to disturb it in its work — its disappearance, they say, would wither the crops and pollute the waters.