Game version
Game version
#174

Floral Zombie

Card style

Art: Krackdur

Talents pick one before the match

  1. Talent 1

    Revaluation

    Increases this card’s generation by (+5).

  2. Talent 2

    Ultimate Reset

    This card returns to 100% of its max HP if its attack defeats an enemy card.

  3. Talent 3

    Transition

    When this card is permanently killed, it comes back to life with the "" passive.

Slots base content, top to bottom

  1. Aquatic Curse

    AbilityCooldown8 turns

    Deal [30 to 60] Water damage to all enemy cards Apply Deal [30 to 60] Nature damage to all enemy cards Apply

    Accuracy
    100%
    Critical
    1% · ×2 damage
    Uses
    Unlimited
  2. Waterheart

    TOXCommon

    Water bonus (+1) per turn

  3. Natureheart

    TOXCommon

    Nature bonus (+1) per turn

Resistances

Fire
+4%
Light
+5%
Earth
+4%
Nature
+4%
Shadow
+1%
Water
+6%

Lore

Species
Nightmare
Region
Lonely Isles
Era
Curse of the Kings

Long ago, Gabriel and Lumisaros built a mysterious tree within the Pixarch capital. The tree could reclaim surplus elemactive energy to cleanse the environment. Today, the ruins are fragmented into a flying archipelago above the Nimbus Sea. These Lonely Isles are a dream expedition for researchers. The tree is theorized to be responsible for the appearance of Floral Zombies — humanoid in form and in a vegetative state. They fall a few at a time from the heights of the islands and are washed onto the coasts of Vaeloria. They are weak abyssal monsters and an excellent subject of study.