TOX

45 of 45 TOX

  • Ancient HealingCost 20–120

    At the start of each turn, the card recovers 4% of its max HP

  • AoECost 45–180

    Attacks and heals adjacent targets for 20% of the damage dealt

  • AvengerCost 80

    This card recovers all its attacks whenever a card it didn't kill dies.

  • BacklashCost 30–50

    Takes 50% of the damage dealt to the target

  • BerserkCost 30–180

    All your cards' damage and heals are increased by 12%

  • BombaCost 130

    Deals 500 raw damage to an enemy card when this card dies

  • BrutalCost 65

    Ignores resistances, shields and taunts. Destroys the shields and taunts of targeted enemies

  • DiscoveryCost 100

    Choose one of three random attacks and add it to this card.

  • EarthheartCost 15–120

    Earth bonus (+1) per turn

  • ErosionCost 20–75

    Reduces the target's max HP by 50% of the damage dealt

  • EternityCost 220

    Increases cooldowns by 1

  • FireheartCost 15–120

    Fire bonus (+1) per turn

  • FreezeCost 140

    When this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 60 damage.

  • GraveyardCost 20–80

    Increases all your elemental bonuses by (+3) when a card dies

  • Heart ResistanceCost 10–120

    At the start of each of your turns, this card increases the resistances of all allied cards (+3).

  • ImmunityCost 90

    The card is immune to all effects from enemy cards

  • InversionCost 40

    This card's damage turns into healing and its Eternity into Temporality, and vice versa.

  • LightheartCost 15–120

    Light bonus (+1) per turn

  • LuckyCost 5–20

    Increases your Luck by (+0.5) per turn

  • MetamorphCost 120

    Choose one of three random cards and transform this card into the chosen card

  • MimicryCost 50

    Each time the opponent generates one or more elements, you generate 1 of the same type.

  • MultiplierCost 80

    Elemental bonuses are doubled for this card's damage and heals

  • MysteryCost 70

    Starts the game with a random passive

  • NatureheartCost 15–120

    Nature bonus (+1) per turn