Water Rush Constant [OLD]

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Spamton
27
income: 27 + turn
Total HP
2,300
Variants
1
Views
5
Built in version
1.22
Written in
French
Last update
Validity

Valid

Version

Outdated

Variant configuration

Version 1.22 · Outdated

Art: Atto

Talent

Water Heart

Start the game with the "" passive

Abilities
  1. Slot 1

    Aquatic Breath1Cooldown: 1 turn

    Deal 10 Water damage Water bonus (+1)

  2. Slot 2

    Wave1Cooldown: 1 turn

    Water bonus (+1)

  3. Slot 3

    Empty slot

Version 1.22 · Latest version

Art: Lune Rouge

Talent

Shared Shield

Increases the elemental of all allied cards by (+10%).

Abilities
  1. Slot 1

    Whisper1Cooldown: 1 turn

    Heal 10 Water Base healing increases by 3

  2. Slot 2

    Aquatic Breath1Cooldown: 1 turn

    Deal 10 Water damage Water bonus (+1)

  3. Slot 3

    Multiplier

    Elemental bonuses are doubled for this card's damage and heals

Version 1.22 · Outdated

Art: Nenaosu

Talent

Aquatic Field

Water bonus (+7).

Abilities
  1. Slot 1

    Inflamed Toxin1Cooldown: 1 turn

    Deal [1 to 35] Water damage Heal [1 to 35] Fire

  2. Slot 2

    Multiplier

    Elemental bonuses are doubled for this card's damage and heals

  3. Slot 3

    Empty slot

Version 1.22 · Latest version

Art: Amytis

Talent

Counter

Once per game, when this card takes damage while below 25% HP, it retaliates by using all its abilities on the card that attacked it.

Abilities
  1. Slot 1

    Small Wave1Cooldown: 1 turn

    Deal 10 Water damage Increases its generation by (+1) (50%)

  2. Slot 2

    Hazardo1Cooldown: 1 turn

    Deal [20 to +30] Water damage

  3. Slot 3

    Immunity

    The card is immune to all effects from enemy cards

Mécanique cœur du deck : Taper très fort monocible

Carry : Epine 50% / Compagnon 30% / Esprit 10% / Murmure 10%

Génération d’éléments : Esprit / Murmure (Generation de bc de spamtons compagnon)

Talent obligatoire : T1 Meduse

Talent fort / qui booste le deck : T1-T3 Esprit / T1 Murmure /T1-T2 Compagnon

Talent bonus : -

Ps= Fort contre deck eternité avec compagon et immunite

Si vous n’avez pas certaines cartes, n’hésitez pas à les remplacer par d’autres cartes ayant le même rôle (carry / générateur / healer, etc.).

Ou passez sur le live (**Sayulaw**) : on verra ça ensemble !

TOX to buy 7 Total cost: 285

  1. 1Berserk (opens in a new tab)CommonCost 30

    All your cards' damage and heals are increased by 12%

    Sur Esprit > Compagnon > Meduse

  2. 2Waterheart (opens in a new tab)CommonCost 15

    Water bonus (+1) per turn

  3. 3Optimization (opens in a new tab)RareCost 40

    All variable values (damage, heals, stat boosts, etc.) automatically take their maximum value

    Meduse

  4. 4Multiplier (opens in a new tab)RareCost 80

    Elemental bonuses are doubled for this card's damage and heals

    Meduse > Murmure > Compagnon

  5. 5Poison (opens in a new tab)CommonCost 10

    Deals damage equal to 1% of the target’s max HP at the start of each of its turns for 3 turns.

    Compagnon

  6. 6Phoenix (opens in a new tab)CommonCost 100

    When destroyed, this card returns to life with 25% of its max HP.

    Meduse ou Compa

  7. 7Tenacity (opens in a new tab)CommonCost 10

    The first fatal attack leaves you with 1 HP

    Meduse ou Compa