
Version 1.22 · Outdated
Art: Atto
Water Heart
Start the game with the "" passive
- Slot 1
Aquatic Breath1Cooldown: 1 turn
Deal 10
Water damage
Water bonus (+1) - Slot 2
Wave1Cooldown: 1 turn
Water bonus (+1) - Slot 3
Empty slot
sayulaw
27Valid
Outdated
Mécanique cœur du deck : Taper très fort monocible
Carry : Epine 60% / Loutre 25% / Esprit 5% / Murmure 10%
Génération d’éléments : Esprit / Murmure
Talent obligatoire : T1 Meduse
Talent fort / qui booste le deck : T1-T3 Esprit / T1 Murmure /T1-T2 Loutre
Talent bonus : -
Si vous n’avez pas certaines cartes, n’hésitez pas à les remplacer par d’autres cartes ayant le même rôle (carry / générateur / healer, etc.).
Ou passez sur le live (**Sayulaw**) : on verra ça ensemble !
Total cost: 285
1Berserk (opens in a new tab)
Common
Cost 30
All your cards' damage and heals are increased by 12%

2Waterheart (opens in a new tab)
Common
Cost 15
Water bonus (+1) per turn

3Optimization (opens in a new tab)
Rare
Cost 40
All variable values (damage, heals, stat boosts, etc.) automatically take their maximum value
Meduse

4Multiplier (opens in a new tab)
Rare
Cost 80
Elemental bonuses are doubled for this card's damage and heals
Meduse > Murmure > Loutre

5Poison (opens in a new tab)
Common
Cost 10
Deals damage equal to 1% of the target’s max HP at the start of each of its turns for 3 turns.
Sur un carry

6Phoenix (opens in a new tab)
Common
Cost 100
When destroyed, this card returns to life with 25% of its max HP.
Sur un carry

7Tenacity (opens in a new tab)
Common
Cost 10
The first fatal attack leaves you with 1 HP
Sur un carry