Light em up

Author

JokeOnU

Spamton
38
income: 38 + turn
Total HP
4,400
Variants
1
Views
0
Built in version
1.22
Written in
English
Last update
Validity

Valid

Version

Outdated

Variant configuration

Version 1.22 · Outdated

Art: Embers

Talent

Cavalry

Increases the max HP of all other allied cards by (+150)

Abilities
  1. Slot 1

    Astral Tackle4Cooldown: 4 turns

    Deal 20 Light damage Deal 20 Shadow damage Deal 20 Nature damage

  2. Slot 2

    Planet Heal5Cooldown: 5 turns

    Heal 70 Light to all allied cards

  3. Slot 3

    Reset

    When you kill an ENEMY card with one of your attacks, that attack remains available

Version 1.22 · Outdated

Art: Saki

Talent

Aquatic Field

Water bonus (+7).

Abilities
  1. Slot 1

    Eye for an Eye2Cooldown: 2 turns

    Deal 40 Light damage

  2. Slot 2

    Punching Bag

    Increases the element of the caster's card by +1 each time it is attacked by an enemy

  3. Slot 3

    Backlash

    Takes 50% of the damage dealt to the target

Version 1.22 · Latest version

Art: Nenaosu

Talent

F/W-Shield

Fire (+25%) Water (+25%)

Abilities
  1. Slot 1

    Luminescent Script1Cooldown: 1 turn

    Light bonus (+1). Base bonus increases by 1

  2. Slot 2

    Immunity

    The card is immune to all effects from enemy cards

  3. Slot 3

    Empty slot

Version 1.22 · Latest version

Art: Nenaosu

Talent

Focus

At the start of each turn, this card has a 25% chance to gain .

Abilities
  1. Slot 1

    Blade-L3Cooldown: 3 turns

    Deal [30 to 50] Light damage

  2. Slot 2

    Solar Choice5Cooldown: 5 turns

    Light bonus [1 to 20] ---------- or ---------- Light bonus [5 to 15] ---------- or ---------- Light bonus [8 to 12]

  3. Slot 3

    Punching Bag

    Increases the element of the caster's card by +1 each time it is attacked by an enemy

The author wrote no description for this variant.

TOX to buy 0 Total cost: 0

No TOX planned in this variant.