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Spamton
19
income: 19 + turn
Total HP
3,400
Variants
1
Views
3
Built in version
1.23
Written in
French
Last update
Validity

Valid

Version

Up to date with the current version

Variant configuration

Version 1.23 · Latest version

Art: Lune Rouge

Talent

Focus

At the start of each turn, this card has a 25% chance to gain .

Abilities
  1. Slot 1

    Quakecry2Cooldown: 2 turns

    Deal 15 Earth damage Deal 15 Shadow damage Earth bonus (+3) Shadow bonus (+3)

  2. Slot 2

    Engulfment5Cooldown: 5 turns

    an allied card

  3. Slot 3

    Ancient Healing

    At the start of each turn, the card recovers 4% of its max HP

Version 1.23 · Latest version

Art: Trinity

Talent

F/W-Shield

Fire (+25%) Water (+25%)

Abilities
  1. Slot 1

    Word-Chew2Cooldown: 2 turns

    Deal 5 Shadow damage to all enemy cards + 0 based on the caster's missing HP

  2. Slot 2

    Punching Bag

    Increases the element of the caster's card by +1 each time it is attacked by an enemy

  3. Slot 3

    Shadowheart

    Shadow bonus (+1) per turn

Version 1.23 · Latest version

Art: Nenaosu

Talent

Heart of Steel

Each time this card is attacked, its elemental increase by (+1%).

Abilities
  1. Slot 1

    Melody No. 11Cooldown: 1 turn

    Deal [15 to 25] Shadow damage (+2%) on all allied cards

  2. Slot 2

    Melody No. 21Cooldown: 1 turn

    Heal [15 to 25] Shadow (+2%) on all allied cards

  3. Slot 3

    Resurrection8Cooldown: 8 turns

    [ 5 Shadow] Revives the last destroyed ally with half of its max HP

Version 1.23 · Latest version

Art: Krackdur

Talent

Inaccuracy

At the start of the game, a enemy card loses (-20%) .

Abilities
  1. Slot 1

    Cigarillos2Cooldown: 2 turns

    Earth bonus (+3) Light bonus (+3)

  2. Slot 2

    Final Delight10Cooldown: 10 turns

    Deal 100 Earth damage Deal 100 Light damage

  3. Slot 3

    Berserk

    All your cards' damage and heals are increased by 25%

Mécanique cœur du deck : Scalling HP, resu en boucle (Tu peux Manger une carte avec regent et la résu avec ashta)
Bonus= Tenacité sur Aleera, tu mange avec Regent (bonus hp), tu ultra dps avec aleera, et puis tu résu le tour d'après si on tue aleera

Carry : Regent 40% (Aux burn) / 30% Aleera / 30% Gerz

Génération d’éléments : Aleera / Gerz

Talent obligatoire :

Talent fort / qui booste le deck : T1-T2 regent / T2 Ashta / Tout Gerz

Talent bonus : Tout Aleera

Si vous n’avez pas certaines cartes, n’hésitez pas à les remplacer par d’autres cartes ayant le même rôle (carry / générateur / healer, etc.).

Ou passez sur le live (**Sayulaw**) : on verra ça ensemble !

TOX to buy 0 Total cost: 0

No TOX planned in this variant.